Part one, covering the mission and deployment is here.
Part two is here.
When we left things in Part Three, the Sisters of Battle had just carried their Primary Objective off the table, securing them 3 victory points. As they were in second position on the leader board, that meant any other Kill Team than the Orks needed 4 Victory Points to beat them and win the campaign.
Enough Orks had recovered to try and drag their primary objective, the Doomsday Device, back towards the table edge.
But they were now coming under attack from Blood Angel Scouts and Tau, both of whom needed to go through the Orks to get their own objectives and both of whom needed to stop the Orks if they were going to win the campaign.
But despite the heavy attack, the Orks kept struggling on.
Meanwhile, having lost the Data Bank that was their primary objective, the Chaos Marines started moving towards the centre in the hope of claiming Victory Points elsewhere. And the Sisters were not resting on the laurels. Grabbing one more piece of Archeotech would cement their victory.
The Dark Eldar had broken away from the Tau and, with their high speed, were certain to make it to the table edge.
With their primary objective lost, the Tau turned their guns on the Orks. Their slim chance of a victory depended on securing all four remaining objectives. But just as they really started to focus, their shooting failed. A series of utterly appalling rolls meant that even it point blank range they missed, or if they didn't miss failed to wound or if they wounded the Orks made some truly ridiculous saving throws. The Orks were being pinned, but still dragging their objective inch by inch to the table edge.
On the far side, the Sisters of Battle Seraphim had seized a second objective, while the rest of the Kill Team tried to surpress the Chaos Marines with supporting fire.
But they had reckoned without the Dark Eldar. With their primary objective secure, the Succubus and Homunculus saw an opportunity to take another victory point and steal victory from the Sisters.
The Orks were inches from victory and the last few survivors desperately tried to fend off the Tau, whose shooting had not improved. At the same time, the Blood Angel Scouts were still trying to take their primary objective.
The Succubus charged the Seraphim, who had little chance against her in hand to hand combat. Meanwhile, the Chaos Space Marines were closing in on the surviving Sisters from behind.
But the Chaos Marines were not about to surrender a piece of archeotech to the Dark Eldar and they turned all their firepower on the Succubus.
But all this was, ultimately, a sideshow, because on the near side, Trukk the last Ork still standing, dragged the Doomsday Device over the line, giving the Orks 3 victory points. As they were at the top of the leader board, any other team needed 4 victory points to beat them.
The Blood Angels, Dark Eldar and Chaos Marines fought over the one of the remaining pieces of archeotech...
...and the Tau secured another piece of archeotech, which happened to be the Blood Angels primary objective.
The rest of the Tau positioned themselves to prevent the remaining scouts from trying to take it back.
Had they managed to take another piece of archeotech, the Dark Eldar could have won the campaign. But it was not to be. The Chaos Marines had taken one from the Succubus and the Tau took the last.
At this point, I brought the mission to an end. The Tau and Chaos Marines could have fought over the remaining objectives still on the table, but it would have been a fight for fourth place and Sunday evening was drawing in.
The scenario and the campaign had a winner. The Orks, Sisters of Battle and Dark Eldar had managed to carry their primary objective off the table, each winning 3 Victory Points. With a three-way tie, the campaign was decided by the campaign leader board, which, at the end of round 5 stood as follows:
Kill Team
|
Data Caches
|
Wins
|
Losses
|
Team Rating
|
Orks
|
10
|
4
|
1
|
2064
|
Adeptus Sororitas
|
10
|
3
|
2
|
2154
|
Dark Eldar
|
10
|
2
|
3
|
1963
|
Space Marine Scouts
|
10
|
2
|
3
|
1785
|
Tau
|
8
|
2
|
3
|
1743
|
Chaos Space Marines
|
7
|
2
|
3
|
1881
|
All three teams were equal on data caches, but the Win-loss ratio was the clear decider. The Orks had secured a lucky victory, as they had throughout the campaign, but a lucky win was still a win and the victors took their place on the podium.
The Final Mission was over, the campaign complete. But I still have one last post planned. Come back soon for the Shadow War Campaign Debriefing.
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