For a little while I have been wanting to try adding more of a narrative element to Bushido. My attention turned to the mini-campaiagns that used to be very popular for Warhammer games in which you would play two or three small games and then one big game. The winners of the earlier games would get bonuses in the last game, like extra points.
It then occurred to me that both my Bushido factions of choice largely divide into two type of model The Temple are largely split into Monks and Peasants (with a few extras) and the Savage Wave into Oni and Bakemono (with a few extras). From there it seemed obvious to devise scenarios that only allowed one of each type. This is why I suddenly bought and painted Hisao, to bulk up my supply of peasants.
In Scenario 1 - All Dead in Shimoda, a group of Monks investigate strange goings-on at a small peasant village, only to find the villagers gone and the village overrun with Oni.
There are three injured peasant left in the village, and both sides have to capture them. The Monks to find out what's going on, the Oni to silence them.
This was a small scenario of only 35 rice per side. The Temple faction cannot use peasants and the Savage Wave cannot use Bakemono. The full scenario rules are here.
And so to the battle.
4Ground, the rice paddy and other accessories from Oshiro model terrain and the bamboo forest is home made from cork tiling, cocktail sticks and modelling putty. The peasant models are objective models representing the wounded peasants.
In the background, the Nian advances across the rice paddy.
Scenario 1 went to the Temple.
It was an enjoyable, and pretty quick game, but it all went wrong for the Savage Wave when Bobata went down. While he would have had a hard time taking on both Gori-san and Kenko, he had a good chance of lasting long enough for the Nian to give him support from the other side. Gori-san rolled really well.
Hopefully, I'll update soon with details of Scenario 2.